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cobralingus filter key

Listed below are the various filter gates through which text can be pushed, as the writer chooses. They can be used in any order, and as many times as desired.

START  Denotes that the Cobralingus filtering device has been activated.
INLET  The start-up text. The initial signal on which all subsequent filtering gates act.
CONTROL  Brings the text down to earth. Forces language to behave itself
DECAY  Gently breaks the text down. Dissipates. Introduces corruption to the signal.
DRUG  Injects drugs into the language. Type of drug will always be specified.
ENHANCE Device for creating elements of beauty. Makes text slightly more 'readable'.
EXPLODE  Explodes signal into highly disordered fragments. Use with caution.
FIND STORY  Forces text into the nearest possible narrative, however nonsensical.
GHOST EDIT  Kills the text, and calls up ghost to haunt the language.
HOLD  Temporarily halts the Cobralingus process
INCREASE SENSE  Significantly enhances text. Increases readability.
MIX  Combines all elements into a single entity.
OVERLOAD  Drastically increases image-density of text. Use with caution.
PLAY GAME  Mischief maker. Encourages craziness. Results may well surprise the user.
PURIFY  Loses deadwood. Selects 'best' images or phrases from the text.
RANDOMISE  Disorders text. Parts of text may be lost, or changed.
RELEASE VIRUS  Attacks text, changing words of choice into others of a similar sound. Recommended for advanced users.
SAMPLE  Introduces new element to signal. Source of sample to be specified.
SEARCH & REPLACE  Uses machine function to introduce new elements to text. Elements always specified, for example¾'Search and Replace: day with night.' 
OUTLET  The final result of the filtering process.
SAVE  Denotes that the Cobralingus filtering device has been deactivated.

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